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Expedition PTBA Environment

PTBA Environment

Level design for the backup-assist segment within the Expedition Grassroots Virtual Reality Experience. The player, either while sitting within the Expedition or above in a bird's eye view, would need to back up the vehicle and it's boat trailer into the boat launch at the end of the level, dodging any trees or rocks in the way. Created during my internship at Texel Logic, I was responsible for the entire level layout, modeling, and texturing. I used Speedtree to import procedural tree models.

Summer 2017. 4 days. Used Maya, Unity, Substance Painter, and Speedtree.

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